3D-programming, OpenGL and GLSL
Skeletal animation created using C++ and GLSL. The program imported a FBX file exported from Maya and played its skeletal animation.
The 3D-programmming project also includes a particle generator and a terrain generator.
Meassurement app for Android
An Android app that with the help of the different sensors in a mobile device, can measure distance to real life objects.
Created a PyMEL script for tansfering skeletal animation data captured with a Kinekt to my own model.
Python and PyMEL scripting
Exporter and tools created